Microsoft's latest Visual Studio Code release expands AI agent capabilities with multi-model orchestration, cloud automations, desktop control and a marketplace for agent customizations.
The Microsoft AI and Azure MVP and longtime VSLive! speaker will help shape technical content and speaker lineups for the 2027 conference series.
GitHub's expanded usage metrics API gives administrators more detailed visibility into which custom AI agent tools developers are using.
Microsoft's graphics performance analyzer gains new capture formats, shader profiling and automated inspection capabilities.
Microsoft has added a compatibility layer for batched asynchronous DirectX commands, allowing game developers to use the newer APIs on some graphics hardware that lacks native support.
A new comparison explains operational statistics, query plans and troubleshooting tools for teams considering SQL migration.
Microsoft has introduced a DirectX Raytracing preview designed to reduce the cost of updating detailed geometry and large, changing scenes in Windows games.
New Low, Medium and High settings control the frequency and size of Copilot's inline suggestions, with Microsoft reporting measurable differences in developer behavior.
Developers can capture graphics failures on customers' PCs and investigate them without reproducing the crash.
A burst of Microsoft announcements highlights AI coding agents, local testing, developer tooling, security and expanded language support for its cloud database platform.
GitHub expands protection for encoded tokens and warns enterprises of a November audit-log compatibility change.
Microsoft's October Azure SDK roundup introduces stable Rust libraries for Cosmos DB and authentication improvements across .NET, Python and Java.
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